Update log

Changelog

What changed in the field manual, why it matters, and what should be rechecked after future Hell Let Loose patches.

Last updated 2026-06-04Patch-sensitiveCurrent completion state

This log summarizes feature batches and content areas that may need future verification.

Recent batches

Field manual release notes

Use these notes to find new tools quickly.

Update 20

Juno Beach Update 20 map parity pass

Added Juno Beach to the Map Room with the official tactical map asset, default garrison markers, named capture-point references, map strategy notes, terrain-family comparison support, route overlays, spawn-mistake cards, and search terms. Default garrison coordinates are explicitly first-pass and patch-sensitive pending live/community confirmation.

Audit

Content accuracy + field usability pass

Added first-10-minute beginner routing, leadership collapse decision trees, armor fact safety rails, and a patch audit runbook for risky live-game data.

Batch A

Match triage tools

Homepage role recommender, spawn decision helper, 30-second checklists, copyable callouts, and mobile utility bar.

Completion

Full-plan completion pass

Route footers, patch caveats, Beginner Mode, My Field Kit favorites, Quick/Full doctrine toggles, map/tank lightboxes, and stronger search.

Maps

Tactical overlays

Layer toggles for default garrisons, capture points, attack routes, safer flanks, armor danger lanes, and likely garrison zones.

Tanking

Armor tools

Tank ID plates, Tank Bible doctrine, engagement helper, crew/command callouts, weak-angle diagrams, and crew drills.

Polish

Beginner and maintenance expansion

Beginner Mode explainer panels, Squad Leader Academy, Commander resource cards, AT/Engineer mini-schools, map comparison, sources, and maintenance checklist.